by jpgreenwood | Digital Culture
I was 12 when we first got a desktop computer with internet access at home, and somehow I ended up playing one of the first online multiplayer games – a Multi-User Domain (MUD) called Rivers of MUD (ROM). ROM was a text-based fantasy game that started in... by jpgreenwood | Digital Culture
It is easy, if not always useful, to categorise people as haves and have nots with regard to the digital divide. People who live in remote areas, or who can’t afford access to networking technologies are the have nots, and more affluent people who live... by jpgreenwood | Digital Culture
Between 2009 and 2013 I played World of Warcraft, and I played it pretty hard. There were a bunch of reasons for that, and they evolved over time. I started because after university most of my friends from school who had dispersed from Yorkshire to far-flung corners...